BreakWeapons
Devlog
- January 08, 2018 by brum#update, #breakweapons, #patch, #patch notes, #featuresAnother demoday, another demo! Changelog: -Reworked the artsyle/shaders Gave up on trying to hue-shift shade environments Gave up on trying to make flat-shaded 3D assets. New texturing style that foc... Continue reading